export declare class Event { static MAIN_ABILITY_ON_FOREGROUND: string; static MAIN_ABILITY_ON_BACKGROUND: string; static MAIN_ABILITY_ON_BACK: string; static MAIN_ABILITY_ON_DIALOG_SHOW: string; static MAIN_ABILITY_ON_DIALOG_DISMISS: string; static MAIN_ABILITY_ON_DIALOG_SHOW_FAILED: string; static MAIN_ABILITY_ON_DIALOG_SHOW_SUCCESS: string; static MAIN_ABILITY_CHECK_DIALOG_HAS_SHOW: string; static MAIN_CAMERA_AUTH_PERMISSION: string; static MAIN_PROTOCOL_INIT_END: string; static MAIN_CAMERA_NO_PERMISSION: string; static MAIN_CAMERA_PREVIEW_SIZE_CHANGED: string; static MAIN_ABILITY_SHOW_LOADING: string; static MAIN_ABILITY_HIDE_LOADING: string; static MAIN_TIME_STATUS_UPDATE: string; static MAIN_GUIDE_LOAD_SUCCESS: string; static MAIN_GUIDE_CAN_BACKWARD: string; static MAIN_GUIDE_BACKWARD_ACTION: string; static MAIN_GUIDE_LOAD_FAILED: string; static CAMERA_GET_NEW_FRAME: string; static CAMERA_OPEN_ERROR: string; static FOLD_DISPLAY_MODE_CHANGE: string; static MAIN_FACE_REGION_CHANGE: string; static LIVENESS_ON_LOADING: string; static PAGE_ON_SHOW: string; static PAGE_ON_HIDE: string; event: string; arg1: number; arg2: number; arguments: any; } 